AI Insights · Timothy · April 2025
Top Card Battler Apps on Android in Latin America: Q1 2025
Discover the performance trends of the leading card battler apps on Android in Latin America during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the card battler category on Android in Latin America showcased diverse trends across the top-performing applications. According to Sensor Tower's data, these apps demonstrated varying patterns in downloads, revenue, and active user engagement.
Pokémon TCG Pocket - Card Game saw fluctuations in weekly revenue, peaking at around $428K in early February before settling at $367K by the end of March. Downloads started strong with nearly 1M in the first week of January, gradually declining to 232K by the quarter's end. The app maintained a robust user base, with active users ranging from 4M in January to approximately 2.9M in March.
Yu-Gi-Oh! Duel Links experienced a moderate revenue peak of $52K in mid-January, eventually closing the quarter with $40K. Downloads remained consistent, averaging around 12K weekly, while active users fluctuated slightly, ending March at around 78K.
Hearthstone displayed a notable rise in revenue in late March, reaching $44K. Though downloads were modest, peaking at 9K in mid-February, active users saw a steady climb, with numbers peaking at 37K in late March.
MARVEL SNAP Strategy Card Game showed varied revenue, starting at $9.7K and peaking at $31K in early March. Downloads maintained a steady pace with a notable increase to 10K in late February. Active users hovered between 165K and 185K throughout the quarter.
Magic: The Gathering Arena reported a peak revenue of $11K in mid-February. Downloads were consistent, with a slight rise to 4K in February, while active users decreased steadily, ending at 16K by March.
For more detailed insights and data trends, visit Sensor Tower.